Update 0.35 - New networking!
Shipwreck » Devlog
Shipwreck has been transferred to TCP, was having some issues with godot's RPC. I have transferred all the networking tasks and should work fine for everyone. The server itself can handle thousands of connections at once.
The server itself has been updated to reflect the new changes. If you are using a version less than 0.35, you will forever appear offline.
This doesn't include any new fixes but network transfer.
I hope you enjoy the game and happy trading!
Files
Windows 22 MB
Version 0.35 Jun 06, 2018
Windows Demo 22 MB
Version 0.35 Jun 06, 2018
Mac 34 MB
Version 0.35 Jun 06, 2018
Mac Demo 34 MB
Version 0.35 Jun 06, 2018
Linux 23 MB
Version 0.35 Jun 06, 2018
Linux Demo 23 MB
Version 0.35 Jun 06, 2018
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Shipwreck
Your ship had to make an emergency landing and you are now shipwrecked!
Status | In development |
Author | Shmellyorc |
Genre | Simulation, Survival |
Tags | 2D, Isometric, Massively multiplayer, Pixel Art, Procedural Generation, Retro, Sandbox, shipwreck |
Languages | English |
More posts
- Shipwreck Update 0.4bJul 24, 2021
- Update 0.4Oct 28, 2020
- Shipwreck update 0.39Aug 22, 2019
- Micro-Update for ShipwreckNov 16, 2018
- May/May not be a delay on next updateJul 20, 2018
- Large Update Coming Soon!Jul 07, 2018
- Nothing major just an update!Jul 02, 2018
- Quality of Life Update #1 for 0.38Jun 29, 2018
- Hotfix's for 0.38Jun 28, 2018
- Shipwreck Contacts - 0.38Jun 28, 2018
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