Revamping Networking
Shipwreck » Devlog
Past few days I will be revamping the networking of the game. Currently using Godot high level networking and its starting give people issues playing the game since sometimes it'll lock people out from starting a new game. Oddly, it only effects when anyone tries to make a new game but doesn't affect anyone when loading a game, auctions, or chat.
I will be doing a "fix" but multiplayer will be fully disabled until I transfer the networking to the new network library. I also did a server test with the new library and it works fine.
The "disabled multiplayer" should be out in a few days.
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Shipwreck
Your ship had to make an emergency landing and you are now shipwrecked!
Status | In development |
Author | Shmellyorc |
Genre | Simulation, Survival |
Tags | 2D, Isometric, Massively multiplayer, Pixel Art, Procedural Generation, Retro, Sandbox, shipwreck |
Languages | English |
More posts
- Shipwreck Update 0.4bJul 24, 2021
- Update 0.4Oct 28, 2020
- Shipwreck update 0.39Aug 22, 2019
- Micro-Update for ShipwreckNov 16, 2018
- May/May not be a delay on next updateJul 20, 2018
- Large Update Coming Soon!Jul 07, 2018
- Nothing major just an update!Jul 02, 2018
- Quality of Life Update #1 for 0.38Jun 29, 2018
- Hotfix's for 0.38Jun 28, 2018
- Shipwreck Contacts - 0.38Jun 28, 2018
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